{"id":37300,"date":"2026-01-21T20:25:19","date_gmt":"2026-01-22T00:25:19","guid":{"rendered":"https:\/\/www.red94.net\/news\/ubisoft-cancels-6-games-including-prince-of-persia-in-major-company-reset\/"},"modified":"2026-01-21T20:25:51","modified_gmt":"2026-01-22T00:25:51","slug":"63148-ubisoft-cancels-6-games-including-prince-of-persia-in-major-company-reset","status":"publish","type":"post","link":"https:\/\/www.red94.net\/news\/63148-ubisoft-cancels-6-games-including-prince-of-persia-in-major-company-reset\/","title":{"rendered":"Ubisoft cancels 6 games including Prince of Persia in major company reset"},"content":{"rendered":"<p style='font-size:1.1em;font-weight:500;line-height:1.6;margin-bottom:20px'><b>Ubisoft just shocked the gaming industry<\/b> by canceling <b>six games<\/b> including the long-troubled <b>Prince of Persia: The Sands of Time<\/b> remake. The decision, announced on <b>January 21, 2026<\/b>, marks a <b>&#8220;major reset&#8221;<\/b> for the French publisher to reclaim creative leadership. The company is restructuring around five specialized creative houses and delaying seven additional titles to meet enhanced quality standards.<\/p>\n<div style='background:#f9f9f9;padding:20px;border-left:4px solid #e74c3c;margin:25px 0'>\n<h3 style='margin-top:0'>\ud83d\udd25 Quick Facts<\/h3>\n<ul style='margin:10px 0;padding-left:20px'>\n<li><b>Games Canceled<\/b>: Six titles failed to meet new enhanced quality expectations, including Prince of Persia remake and three new IPs<\/li>\n<li><b>Games Delayed<\/b>: Seven additional games pushed back to ensure quality standards are met<\/li>\n<li><b>Cost Reduction<\/b>: Ubisoft targeting additional \u20ac200 million in fixed cost cuts over two years<\/li>\n<li><b>Studios Closed<\/b>: Halifax and Stockholm studios permanently shut down as part of restructuring<\/li>\n<\/ul>\n<\/div>\n<h2>The Prince of Persia Casualty<\/h2>\n<p>The <b>Prince of Persia: The Sands of Time<\/b> remake became the headline casualty of Ubisoft&#8217;s major reset. This project had been <b>languishing in development for years<\/b>, facing multiple delays and creative challenges. <b>Ubisoft CFO Frederick Duguet<\/b> stated that the canceled games simply did not align with the publisher&#8217;s new quality standards.<\/p>\n<p>Along with the beloved franchise remake, five other unannounced games were also discontinued, including a <b>mobile title<\/b> and <b>three new original IPs<\/b>. These cancellations represent a significant portfolio shake-up for a company that has struggled with disappointing launches and declining stock value over recent years.<\/p>\n<h2>Creative Houses Revolution<\/h2>\n<p>Ubisoft&#8217;s restructuring introduces a radical new operating model built around <b>five independent creative houses<\/b>, each focused on distinct genres and brands. <b>Vantage Studios<\/b>, the <b>Tencent-backed subsidiary<\/b>, will oversee <b>Rainbow Six<\/b>, <b>Assassin&#8217;s Creed<\/b>, and <b>Far Cry<\/b>. This decentralized approach aims to accelerate decision-making and improve game quality across all divisions.<\/p>\n<p>The remaining creative houses will specialize in competitive shooters, live multiplayer experiences, fantasy worlds, and casual family-friendly games. Each house receives <b>&#8220;end-to-end responsibility&#8221;<\/b> for its portfolio, from development to publishing to financial accountability. <b>CEO Yves Guillemot<\/b> emphasized that this transformation is built to reclaim creative leadership while maximizing long-term value.<\/p>\n<h2>Financial Impact and Workforce Changes<\/h2>\n<p>The restructuring will deliver a <b>&#8220;significant impact&#8221;<\/b> on Ubisoft&#8217;s short-term financial trajectory, with major effects expected in <b>fiscal years 2026 and 2027<\/b>. Beyond the two studio closures, the company will reduce fixed costs by an <b>additional \u20ac200 million<\/b> over the next two years. Regarding layoffs, <b>Duguet indicated<\/b> that while some employees will be refocused on other major projects, others may depart the company.<\/p>\n<p>The organizational transformation also mandates a <b>return to Five-day office schedules<\/b>, with limited work-from-home allowances. This represents a significant shift from the flexible arrangements many teams have enjoyed during recent years. The company aims to rebuild focus and efficiency through closer collaboration.<\/p>\n<table style='width:100%;border-collapse:collapse;margin:20px 0'>\n<tr style='background:#f4f4f4'>\n<td style='padding:12px;border:1px solid #ddd;font-weight:bold'>Restructuring Element<\/td>\n<td style='padding:12px;border:1px solid #ddd;font-weight:bold'>Details<\/td>\n<\/tr>\n<tr>\n<td style='padding:12px;border:1px solid #ddd'>Games Canceled<\/td>\n<td style='padding:12px;border:1px solid #ddd'>6 titles (Prince of Persia Sands of Time, mobile game, 3 new IPs)<\/td>\n<\/tr>\n<tr style='background:#f9f9f9'>\n<td style='padding:12px;border:1px solid #ddd'>Games Delayed<\/td>\n<td style='padding:12px;border:1px solid #ddd'>7 unannounced games pending quality assurance<\/td>\n<\/tr>\n<tr>\n<td style='padding:12px;border:1px solid #ddd'>Studios Closed<\/td>\n<td style='padding:12px;border:1px solid #ddd'>Ubisoft Halifax and Ubisoft Stockholm<\/td>\n<\/tr>\n<tr style='background:#f9f9f9'>\n<td style='padding:12px;border:1px solid #ddd'>Cost Target<\/td>\n<td style='padding:12px;border:1px solid #ddd'>Additional \u20ac200 million reduction over 2 years<\/td>\n<\/tr>\n<\/table>\n<blockquote style='border-left:4px solid #3498db;padding-left:20px;margin:25px 0;font-style:italic;color:#555'><p>\n&#8220;We are transforming Ubisoft&#8217;s operating model to produce exceptional quality games on the two core pillars of our strategy, Open World Adventures and GaaS-native experiences.&#8221;\n<\/p><\/blockquote>\n<p style='font-size:0.9em;color:#666;margin-top:-15px'>\u2014 <b>Yves Guillemot<\/b>, Founder and CEO, Ubisoft<\/p>\n<h2>The Path to Recovery<\/h2>\n<p><b>Competitive pressure<\/b> in the <b>AAA gaming industry<\/b> has intensified dramatically, with rising development costs and stiffer competition making success increasingly elusive. Ubisoft&#8217;s reset aims to position the company for <b>sustainable growth<\/b> by focusing resources on two strategic pillars: <b>Open-World Adventures<\/b> and <b>Games-as-a-Service experiences<\/b>. Strategic decisions made during December and January drove this comprehensive portfolio review.<\/p>\n<p>The company&#8217;s leadership believes this decisive restructuring will strengthen its long-term position. By discontinuing underperforming projects and providing extended timelines for quality-focused titles, Ubisoft hopes to return to exceptional standards and rebuild player trust. The question remains: can this reset deliver the hit games needed to restore investor and fan confidence?<\/p>\n<h3>Sources<\/h3>\n<ul>\n<li><b>Video Games Chronicle<\/b> &#8211; Comprehensive coverage of Ubisoft&#8217;s organizational restructure, creative houses model, and financial details from media briefing<\/li>\n<li><b>Polygon<\/b> &#8211; News breaking on six game cancellations including Prince of Persia remake confirmation<\/li>\n<li><b>IGN<\/b> &#8211; Detailed reporting on canceled titles, studio closures, and restructuring announcement<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":21,"featured_media":37299,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"schema_org_data":"{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Person\",\"name\":\"Yves Guillemot\",\"sameAs\":[\"https:\/\/www.themoviedb.org\/person\/1116131\"]},{\"@type\":\"Person\",\"name\":\"Frederick 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