New NRG Poll: 59% of Kids Pick IMAX, Singalongs — What Studios Should Do Next

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By: Jessica Morrison

A fresh NRG study shared by Variety on Aug 29, 2025 finds 59% of Gen Alpha say they prefer watching movies in theaters — more than Gen Z or millennials. The report, based on roughly 6,100 U.S. respondents aged 6–60, also shows kids favor group outings, premium large formats (IMAX), and franchise-driven events like singalongs. For studios and chains, this alters release strategy, marketing, and theater-tech investment — and could reshape the 2025–2026 box office playbook if executives act quickly.

What the new 59% Gen Alpha finding means for studios in 2025

  • Variety published NRG’s U.S. survey on Aug 29, 2025, spotlighting Gen Alpha habits.
  • 59% of Gen Alpha prefer theaters versus 48% Gen Z and 45% Millennials.
  • 55% of Gen Alpha want group screenings; PLFs like IMAX attract 65% of kids.
  • 29% said they’re interested in singalong events; phone use in kids is ≤10%.
  • Next: studios may prioritize franchise events, PLF prints, and family-focused windows.

Why studios must act now as 65% of kids want IMAX/3D experiences

The timing matters: with summer and holiday slates approaching, studios face a clear consumer signal — Gen Alpha values eventized theatrical outings. The survey says 65% of Gen Alpha prefer premium large formats and 54% want more 3D or VR experiences. That changes distribution calculus: fewer day‑and‑date releases, more PLF bookings, targeted family event marketing, and potentially earlier theatrical windows to capture group-driven demand.

How executives and fans reacted hours after the Aug 29 survey release

Industry insiders immediately flagged the study as a pivot point: exhibitors see a case for more IMAX/3D screens and singalong showings, while studio marketers note franchise partnerships (Roblox, Minecraft, Fortnite) boost turnout. Social posts amplified the headline stat, prompting weekend conversations among box office analysts about shifting ad buys toward family experiences.

What the NRG survey of 6,100 U.S. viewers actually reveals about habits

NRG polled about 6,100 U.S. moviegoers aged 6–60 and found younger kids prize shared outings and spectacle. Gen Alpha ranks franchises like Roblox, Minecraft, and Fortnite highest — showing studios a clear content pipeline for family-first releases. The data also contradicts assumptions that kids are glued to phones; fewer than one‑in‑ten under‑13s habitually use phones in theaters, reinforcing the value of distraction‑free event screenings.

The 6 KPIs that predict whether Gen Alpha will save theaters in 2025

KPI Value + Unit Scope/Date Change/Impact
Theater preference 59% Gen Alpha, Aug 29, 2025 Higher than Gen Z (48%) and Millennials (45%)
Group-viewing preference 55% Gen Alpha, 2025 Strong social demand vs 31% Millennials
PLF (IMAX/large format) demand 65% Gen Alpha, 2025 Opportunity for premium ticket growth
3D / VR interest 54% Gen Alpha, 2025 Drives tech and experiential spend
Singalong/event interest 29% Gen Alpha, 2025 Niche events can lift midweeks
Sample size ~6,100 respondents U.S., ages 6–60, 2025 Statistically broad cross-age sample

Summary: Gen Alpha’s strong preference for event cinema signals revenue opportunities for PLFs and franchise events.

Conclusion

NRG’s Aug 29 findings give studios and chains a playbook: invest in premium formats, franchise-driven events, and family-first marketing now to capture Gen Alpha’s theater-first habits and reshape 2025–2026 box office patterns.

Sources

  • https://variety.com/2025/film/news/gen-alpha-movie-theaters-roblox-minecraft-1236502260/

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